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Im GFU-Bookshop finden Sie u. a. folgende Bücher zu diesem Seminar / Lehrgang:


Exploring Flash MX 2004
The designer´s answer to the age-old question: RGreat tool, but how do I use it to create design, S this text teaches the must-have software skills needed to create exceptional Web graphics using Macromedia( Flash´s newest release. Art work is expertly woven throughout the information-packed format to drive home key design concepts.

Seminar

Flash MX 2004 und Actionscript
"Das umfangreiche, kompetente Standardwerk zur Version 2004! Ganz in Farbe und mit außergewönlichen Designbeispielen. Anhand einer umfangreichen Beispiel-Site erlernen Sie alle Arbeitsbereiche mit Flash. Die Einführung berücksichtigt besonders Komponenten und Behaviours sowie Erleichterungen in der neuen Version. An der Stelle, wo Flash Professional mehr Funktionalität bietet, folgen jeweils spezielle Kapitel. Zudem liefert das Buch fundiertes ActionScript-Wissen für High-End-Webentwickler, von den Grundlagen der Programmierung bis hin zum "Site-Modding", Data-Interactivity uvm. Das ultimative Handbuch, unverzichtbar für jeden Flasher, gibt´s jetzt zum absoluten Blitzsparpreis!"

Seminar

Macromedia Flash MX 2004 Professional for Server Geeks
Server geeks, take heart: If you´re sick of wading through pages of animation and graphics instruction just to find the nugget of info that´s relevant to you, you now have an alternative! This volume leaves the designing to the designers and instead focuses on the core concepts that you (as a programmer and developer) need to master to create rich user interfaces, online advertising, enterprise application front ends, and more with Flash MX Pro 2004. By providing advanced functionality for creating sophisticated interactive content, rich Internet applications, pro-quality video, and easy device deployment, Flash MX 2004 Pro offers an ideal development environment - and one that´s being widely adopted across the Web. Using hands-on projects - including two real-world applications - and exercises to reinforce learning, author Nate Weiss delivers important quick-start information for those new to Flash MX development and goes in depth for veterans. A companion Web site includes downloadable code, links to the working applications developed through the book´s exercises, and video demos.

Seminar

Sams Teach Yourself Macromedia Flash MX 2004 in 24 Hours
"Since its introduction in 1996, Macromedia Flash has become the standard for delivering high impact, vector-based graphics to the Web. Flash is deceptively simple at first, yet has great depth and flexibility. "Sams Teach Yourself Macromedia Flash MX in 24 Hours" offers a clearly written, well-organized introduction to this powerful product, and gives the beginner an overview of the entire package, without becoming too overwhelming. "

Seminar

Macromedia Flash MX 2004 Game Design Demystified
Flash MX 2004 Game Design Demystified is your comprehensive guide to creating games using Flash MX 2004. It will take you through the process of creating a game in Flash MX 2004. The first several chapters introduce general processes for creating games, while the second section looks at the important concepts for creating realistic games. Such concepts include maths, physics, collision detection, and collision reaction. A third section delves into more creative concepts: tile-based worlds, 3D visualization, artificial intelligence, using graphics, and using sound. Later chapters provide an introduction to multiplayer games, creating a high score list for games, and a selection games for which the authors share the development process, including code. The accompanying CD will provide the code for each function discussed in the book as well as working versions of the games.

Seminar